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A military exercise or war game is the employment of military resources in training for military operations, either exploring the effects of warfare or testing strategies without actual combat. This also serves the purpose of ensuring the combat readiness of garrisoned or deployable forces prior to deployment from home base / home station. Exercises in the 20th and 21st centuries have often been identified by a unique codename in the same manner as military contingency operations and combat operations. ==Types== ;Field exercise :The more typically thought of exercise is the field exercise, or the full-scale rehearsal of military maneuvers as practice for warfare. Historical names for field exercises in the military services of the British Commonwealth include "schemes," while those of the military services United States are known as Field Training Exercises (FTX), or, in the case of naval forces, Fleet Exercises (FLEETEX). In a field exercise or fleet exercise, the two sides in the simulated battle are typically called "red" and "blue", to avoid naming a particular adversary.〔https://fas.org/man/dod-101/ex/〕 In U.S. and NATO exercises, this naming convention dates from the Cold War construct where the principal geo-political adversaries of the U.S. and NATO of the period, specifically the Soviet Union, the People's Republic of China and their various proxy states were viewed as "red" forces based on their national flags and the association of communism with the color red, whereas friendly forces were depicted by the color blue. ;Command Post Exercise :A Command Post Exercise (CPX) typically focuses on the battle readiness of staffs such as a particular Unified Combatant Command or one of its components at any level. It may run in parallel with an FTX or its equivalent, or as a stand-alone event for headquarters staff only with heavy emphasis on simulated events. ;Simulation (詳細はsand table, map or cloth model exercise. This type of exercise (in recent years assisted by computer simulation) allows commanders to manipulate models through possible scenarios in military planning. This is also called warfare simulation, or in some instances a virtual battlefield and in the past has been described as "wargames." Such examples of modern military wargames include DARWARS, a serious game developed since 2003 by the US DARPA agency with BBN Technologies, a defense contractor which was involved in the development of packet switching, used for ARPANET, and which developed the first computer modem in 1963. :A subset of simulated exercises is the Table Top Exercise (TTX), typically limited to senior personnel stepping through the decision-making processes they would employ in a crisis, a contingency, or general warfare. ;Joint exercise :Several different armed forces of the same nation training together are described as having a joint exercise, while those involving forces of multiple nations are described as having a combined exercise. Said forces may be different branches of the armed forces from one country or may be armed forces from different countries. :These latter events incorporating multiple nations have often been referred to as NATO exercises, Coalition exercises, Bilateral exercises (based on security arrangements/agreements solely between two nations), Multilateral exercises (based on security arrangements/agreements between multiple nations), or other similarly named events. 抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Military exercise」の詳細全文を読む スポンサード リンク
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